The most successful year for our gamers

Game ambassadors are presented, and the plans for the next one are even more ambitious

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Gaming ambassadors, Photo: SESCG
Gaming ambassadors, Photo: SESCG
Disclaimer: The translations are mostly done through AI translator and might not be 100% accurate.

The Electronic Sports Association of Montenegro had an annual conference where they summarized the results of the previous year's work. At the same meeting, it was stated that SESCG and the gaming community have become globally recognized in this field, and nine Montenegrin gamers, some of whom have international careers, signed protocols on cooperation with the Association, which gave them the status of Gaming Ambassadors for the games in which they achieved results.

President of SESCG Filip Šoć is satisfied with the results achieved in 2021.

"It can be said that this is the most successful year in terms of gaming and our competitors. We had FIBA ​​qualifiers for the world championship in cooperation with KSCG and FIBA ​​in the game NBA2K21 - five on five. Then the Euro qualifiers in the game PES21 where our national team placed among the 16 best in Europe and won ninth place. Then the 'Valorant Campus Clutch Tournament' where we lost to Croatia in the regional qualifiers, and our competitors played in the qualifiers for EEF, IESF, GEF and WSL. A good result was also achieved at the Lan EEF Cup in Ukraine in the PES21 game where Vučeta Šćepanović won fifth place. I would also like to highlight the trip to Israel for the IESF World Championship, where Šćepanović was also our representative, who won 13th place and was the main judge in the games DOTA2 and CS:GO. Pavle Šturanović i Radovan Vojinović. This week we are in Singapore for the world championship organized by GEF, and where will ours be? Rade Pavićević represent in the game E-Football. In addition, the 'Adria E-sport' association was founded, which is the largest association of its type in Europe and something similar to the ABA league in basketball," Šoć reminded in an interview with "Vijesti" about all the successes achieved by gamers and SESCG during this year.

"The plan is to start a regional league in gaming within the alliance from next year. Along with North Macedonia and Bosnia and Herzegovina, Montenegro is the founder of the 'Adria E-sport' alliance. The PCL (First Montenegrin League) also started in DOTA2, SC:GO, E-Football, NBA2K22 and Aseto Corsa MNE Sim Racing mountain championship. In addition, the Student League is starting in cooperation with the Sports Association of Students in the games E-Football and NBA2K22", announced Šoć and added that next year, in cooperation with partners, they expect a large number of tournaments, as well as from the AEF Federation itself and SESCG and FIVE with partners.

"We are slowly introducing newspapers, so in addition to playing games, we will also have various courses for judges, commentators, journalists, modelers for games, tracks, programming, and all this in cooperation with partners from all over the world," said Šoć.

"The most important thing is that Montenegro became a member of COK, which will facilitate the work of the Association itself and its functioning in the future. The association has big plans and I'm sure that 2022 will be more interesting than ever", promises Šoć.

Game Ambassadors were also presented at the conference, and in (PES, category 11 on 11) that place went to Bojan Tatar, Radomir Savicevic is presented as the ambassador of the racing simulation Assetto Corsa, the ambassador of the game Clash Royale is Saša Misković. Among the game ambassadors are Vučeta Šćepanović (PES 1 on 1), Branko Jugović (Tekken 7), Amer Smakić (PubG Mobile), Stefan Jovanovic (PubG), Radovan Vojinović (Counter Strike), Pavle Šturanović (Dota 2) and Rade Pavićević (E-Football).

The current pandemic was helping them, and thanks to the lockdown, when many were tied to the house, interest in playing games suddenly jumped.

"Corona had a lot of influence, especially the first year, which elevated gaming above all industries for a few months, and that trend continued in 2021. Even the world's largest federations UEFA, FIFA, FIBA, FIA are slowly adapting to the gaming market," points out Šoć.

SESCG has existed in Montenegro since 2013. He organized a large number of competition tournaments, both in Montenegro and in the region. Gaming is recognized as a sport in over 66 countries, while associations exist in more than 120 countries.

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