Bruno Mars guest stars in video game "Steal A Brainrot"

More than 12,7 million players participated in the musician's performance

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Photo: Printscreen
Photo: Printscreen
Disclaimer: The translations are mostly done through AI translator and might not be 100% accurate.

In the last few years, video games have become more than just entertainment, they have also become virtual concert venues. After the phenomenon of Fortnite, which hosted big music stars such as Travis Scott, Eminem, Gorillaz, Ariana Grande, Lady Gaga and many others, where millions of players could simultaneously attend concerts, more and more games are following this trend. The latest example is the popular Roblox mini-game “Steal A Brainrot”, which hosted an exclusive concert over the weekend Bruno Mars.

Steal A Brainrot is a video game launched in May 2025 and quickly became a global hit, attracting over 25 million concurrent players. The game is a chaotic take on the classic Capture The Flag mechanic, where players must collect as many “brainrots” as possible – either by “stealing” them from other players or by purchasing them from the in-game market. Despite its simple concept, the game has captivated audiences with its dynamism, humor, and social aspect, making these concerts a true phenomenon.

Bruno Mars' performance in Steal A Brainrot demonstrates how virtual worlds can become a new stage for performers. More than 12,7 million players participated in the performance, and they were able to collect special items and features inspired by the singer, creating an interactive and unique experience that a physical concert cannot offer.

During the seven-minute performance, Bruno Mars performed new single “I Just Might” from his upcoming album “The Romantic,” along with his 2012 hit “Locked Out Of Heaven.”

Bruno Mars' Steal A Brainrot Roblox experience marks the first performance for his album “The Romantic,” his first solo album in a decade. The album is set for a February 27th release and will be followed by a world stadium tour.

The trend of virtual performances clearly shows how video games are becoming an important medium in the entertainment industry. Players not only enjoy the game itself, but also exclusive music events, which further increases the popularity of games like Steal A Brainrot and strengthens the connection between interactive entertainment and music.

Now, with more and more musicians like Bruno Mars embracing these formats, the worlds of video games and music are increasingly intertwined, opening up new opportunities for interaction, creativity, and global fan presence. MV

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